1 Tiebreakers
Tiebreakers are resolved automatically by Nemesis using head-to-head results and round differences.
When counting round difference in the event of a tiebreaker, forfeits will be counted as a 13-0. A team removed from the tournament will automatically give 13 rounds to every team they play, both before and after their removal.
Rounds may also be awarded in the event of a minor infraction. This means a team may earn an additional round towards their round difference. This information will be provided to affected teams when tiebreakers are calculated.
2 Roster Locks
Substitutes must be added before the season begins.
Rosters are locked until mid-season (after Week 3 games and before Week 4).
One roster change is allowed mid-season.
Rosters are then locked until the playoffs (after qualifying stage and before playoffs).
Two changes are allowed before playoffs.
This is subject to change based on sign up volume
3 Banned Skins
All non-default player model skins are prohibited.
If a player has a non-default model selected, please raise this with them to avoid admin intervention.
If they continue to play with the non-default model, please raise this to an admin.
This must be done in the warmup or the first five rounds of the game.
Each team is allowed two 30-second pauses per map half.
Technical issues allow for a 5-minute pause, extendable by an admin.
Misusing pauses results in penalties against the offending team.
5 Map Veto & Side Selection
Map Pool:
de_train
de_anubis
de_inferno
de_mirage
de_nuke
de_ancient
de_dust2
Mid-season changes do not apply until the next season.
Best-of-2 Matches:
The first team listed on Nemesis (the left hand side) has the first ban.
Teams alternate bans until 3 maps remain.
Each team picks one map; the remaining map is ignored.
The team not picking the map chooses the starting side.
Teams will have to honour the side pick by allowing the team with the pick to win the knife round.
Best-of-3 Matches:
Each team will remove one map, then select one map to be played in the BO3, then remove another map.
The final map in the pool will be the deciding map in the BO3.
The first team listed on Nemesis will have the first ban/pick at each stage of the map veto, with their map selection being the first map played in the BO3. The team who did not select the map will choose their side for the first half of each map for Game 1 and Game 2.
Teams will have to honour the side pick by allowing the team with the pick to win the knife round.
The knife round is used to determine which team chooses their side for the first half of the map for Game 3.
6 Game Format
7 Cheating
8 Round of Record (ROR)
A round attains ROR status once meaningful interaction occurs, ending the incidental restart period. Examples:
After ROR, restarts are only permitted under limited conditions.