1 Tiebreakers
Tiebreakers are sorted automatically by Nemesis and are computed using score difference and game time.
2 Punctuality
Players must arrive in the pregame lobby no later than 5 minutes after their scheduled match start time. If a team does not have all five players in the pregame lobby within 5 minutes, the team will lose one ban for every 5 minutes they are late (e.g., 5 minutes late = -1 ban, 10 minutes = -2 bans). If a team is not ready by 15 minutes past the start time, they forfeit the series.
3 Placeholder Picks
Placeholder picks are prohibited. Teams must use DraftLOL for all Office Showdown matches. Teams should notify the production team of streamed matches and provide the DraftLOL link.
If a team picks the wrong champion, causing a delay, they will lose one ban in the next game of the series.
If this happens in the last game of the series, the team will lose 5 minutes of their pause time for each remade draft.
5 Pauses
Teams may pause using the "/pause" command for technical difficulties.
Each team is allowed 15 minutes of total pause time per game.
A member of the pausing team must inform the admin of the reason and duration of the pause.
If a team exhausts its pause time, it must unpause and continue the game or forfeit.
5 Side Selection
Group Stages:
The team on the left is blue for Game 1; the team on the right is blue for Game 2.
Knockout Stages (Seeded):
The higher seed gets side choice in Game 1.
The loser of the previous game chooses the side for subsequent games.
Knockout Stages (Unseeded) and Tiebreakers:
A coin flip determines side choice for Game 1.
The loser of the previous game chooses the side for subsequent games.
6 Game Setup
7 New and Reworked Champions
8 Fearless Draft (Finals Only)
Finals use a hard fearless draft format, where champions picked in previous final matches cannot be picked again by either team.